setGameScore

Description

Use this method to set the score of the specified user in a game. On success, if the message was sent by the bot, returns the edited Message, otherwise returns True. Returns an error, if the new score is not greater than the user's current score in the chat and force is False.

Arguments

Name Type Description
user_id int User identifier
score int New score, must be non-negative
force Optional[bool] Optional. Pass True, if the high score is allowed to decrease. This can be useful when fixing mistakes or banning cheaters
disable_edit_message Optional[bool] Optional. Pass True, if the game message should not be automatically edited to include the current scoreboard
chat_id Optional[int] Optional. Required if inline_message_id is not specified. Unique identifier for the target chat
message_id Optional[int] Optional. Required if inline_message_id is not specified. Identifier of the sent message
inline_message_id Optional[str] Optional. Required if chat_id and message_id are not specified. Identifier of the inline message

Response

Type: Union[Message, bool]

Description: On success, if the message was sent by the bot, returns the edited Message, otherwise returns True. Returns an error, if the new score is not greater than the user's current score in the chat and force is False.

Usage

As bot method

result: Union[Message, bool] = await bot.set_game_score(...)

Method as object

Imports:

  • from aiogram.methods import SetGameScore
  • from aiogram.api.methods import SetGameScore
  • from aiogram.api.methods.set_game_score import SetGameScore

In handlers with current bot

result: Union[Message, bool] = await SetGameScore(...)

With specific bot

result: Union[Message, bool] = await bot(SetGameScore(...))

As reply into Webhook in handler

return SetGameScore(...)